Project collaboration
How sharing works in SoundBase: roles, per-site permissions, inviting people by email, and what your invitees experience.
SoundBase is built for simultaneous editing: any number of people can work in the same project, presence shows who’s where, edits appear instantly for everyone, and a built-in chat keeps the conversation next to the work.
| Role | Can |
|---|---|
| Owner | Everything, including managing admins — the project’s creator |
| Admin | Edit everywhere, share the project, force-unlock sites |
| Editor | Edit the sites they’re granted |
| Viewer | Look, but not touch |
| Deny | No access to that site |
Permissions are per site: one person can be Editor on the site they’re coordinating and Viewer (or Deny) everywhere else. A Viewer who needs more can click Request Editor Access in the sharing dialog.
Invite someone
Section titled “Invite someone”- Open the sharing dialog from the project bar and type an email address under Add collaborators.
- SoundBase checks the address as you type:
- an existing SoundBase user is added immediately (optionally with a notification email),
- a new address gets an invitation email to create an account.
- New invitees appear under a Pending badge until they sign up; the project attaches itself automatically the first time they sign in — there’s no accept/decline step. Remove a pending invite anytime.
By default a new collaborator gets Editor on the current site and no access to the others — open their row to adjust per-site permissions, use the bulk actions (Set as Editor/Viewer/Deny on all sites), or Set as Admin.
Working together safely
Section titled “Working together safely”- Site lock — hold the lock while you calculate so nobody changes the RF environment under you: Locking a site.
- Group locks — freeze finished groups against recalculation: Locking groups.
- Real-time reports — for people who only need to see (or fill in one column), share a live link instead of project access: Site reports.
Full step-by-step sharing management is in Sharing and collaborating; removing people across projects is covered in Removing collaborators.